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Sujeito
- Screen smart[remove]14
- Youth -- Conduct of life2
- Advertising -- Influence1
- Amusements -- Religious aspects1
- Bible1
- Christian life1
- Commercialism1
- Compulsive behavior1
- Computer simulation--Destruction and pillage1
- Computers1
- Computers and children1
- Conduct of life1
- Facebook (Firm)1
- Faith1
- Fantasy games--Economic aspects1
- Fortification--Design and construction--Anecdotes1
- Friendship1
- Global positioning system1
- Internet -- Safety measures1
- Internet research1